Sparked Viz — User Guide

This guide covers Sparked Viz end to end: building a visual explanation in the Editor, then presenting and recording it in Explanar (LMS mode). It's organized to match the order you'd actually work in — create, then edit, then animate, then organize into steps, then record. The full reference for every object type lives inside Object Types, and for every animation type inside Animation Types.

FAQ

Quick answers to specific questions. For the full picture, use the sections below instead.

  • How do I make a circle grow?
  • How do I rotate an object around another object?
  • How do I make two animations play together?
  • How do I move an animation to another step?
  • How do I change the radius of a circle?
  • How do I snap an object to the grid?
  • How do I record my explanation?
  • How do I remove silence from a recording?

Creation & Animation

The workflow for building a visual explanation, in the order you'd follow it:

  1. Adding Objects — dynamic input, linking, grid, snapping
  2. Object Types — the full Geometry/Math & Logic/Media & Text reference
  3. Object Properties — visual properties, geometric parameters, floating-bar editors
  4. Object Interaction — scene tree, selection, hiding, reordering
  5. Adding Animations — turning edits into animations, floating toolbar, magic wand
  6. Animation Types — the full Floating Toolbar reference
  7. Steps — what steps are and how to manage them
  8. Animation Blocks — organizing animations inside a step
  9. Playback — previewing at different speeds

Explanar (Explanation & Recording)

Once your steps are built, this is how you present and record them:

  1. Playback & Navigation
  2. Explaining Tools — ghosts, pointer, zoom, pan
  3. Annotation — pencil and eraser
  4. Recording
  5. Recorded Actions — what gets captured
  6. Editing — split, remove silences, rearrange, export